AI Insights · Timothy · June 2025
Performance of Top 5 2D Realistic Games on iOS in South America, Q2 2025
Explore the performance trends of the top 2D realistic games on iOS in South America during Q2 2025, featuring insights from Sensor Tower.
In the second quarter of 2025, the top 2D realistic games on iOS in South America showed varied performance trends in downloads, revenue, and active users, based on data from Sensor Tower.
8 Ball Pool™ from Miniclip.com experienced a fluctuation in weekly revenue, starting at approximately $26K and dipping to $17.7K mid-quarter, before rebounding to around $19.8K by the end of June. Weekly downloads peaked at 70.7K in mid-April, while active users saw a decline from 828K to 632K over the quarter.
Truco Blyts by Blyts saw a steady increase in its weekly revenue, finishing at $120 in the last week of June. Downloads varied, peaking at 14.2K in mid-April, and weekly active users remained around 186K by the end of the quarter.
Qblock: Wood Block Puzzle Game from Oakever Games had a modest revenue peak of $212 in early June, while downloads decreased significantly from 22.1K to 4.5K by the quarter’s end. Active users gradually declined from 61K to 51K.
Viking Rise by IGG Singapore PTE. LTD. showed a varied revenue trend, peaking at $3.3K in late April. Downloads started strong at 13.2K but later settled around 6.5K. Active users increased initially to 17.5K but dropped to 12.1K by the end of June.
Truco Brasil - Truco online from BRASMOBI EIRELI maintained a consistent revenue, with a slight peak at $298 in late March. Downloads remained steady, with a high of 11.3K in mid-April. Active users started at 52K and ended at 47.9K.
These insights reflect the dynamic nature of the mobile gaming market in South America, and more detailed analytics can be accessed through Sensor Tower.